/* Surface the device safe-area insets (notch, home indicator) so the
   canvas HUD can read them via getComputedStyle */
:root {
    --safe-top: env(safe-area-inset-top, 0px);
    --safe-right: env(safe-area-inset-right, 0px);
    --safe-bottom: env(safe-area-inset-bottom, 0px);
    --safe-left: env(safe-area-inset-left, 0px);
}

body, html {
    margin: 0;
    padding: 0;
    width: 100%;
    height: 100%;
    overflow: hidden;
    background-color: #050510;
}

#gameCanvas {
    display: block;
    position: fixed;
    top: 0;
    left: 0;
    background-color: #050510;
    touch-action: none;
    -webkit-user-select: none;
    user-select: none;
}
